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<?xml-stylesheet type="text/xsl" href="http://blogs.silverlight.net/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Silverlight Tip of the Day #50 – Main Game Loop Revisited!</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx</link><description>In the recent release of Silverlight 2 RC0 there is a new event that fires once before the rendering of each frame in your browser. This rendering event is routed to the specified event handler after animation and layout have been applied to the composition</description><dc:language>en</dc:language><generator>CommunityServer 2007 (Build: 20416.853)</generator><item><title>re: Silverlight Tip of the Day #50 – Main Game Loop Revisited!</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#243445</link><pubDate>Mon, 06 Jul 2009 21:42:25 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:243445</guid><dc:creator>Grey Matter</dc:creator><description>&lt;p&gt;Hi Mike!&lt;/p&gt;
&lt;p&gt;Can I be certain that the MaxFrameRate=60 is supported by most computers with Silverlight including portable ones? I'm worried about my game-loop to have the same speed on every machine.&lt;/p&gt;
&lt;p&gt;Thanks.&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=243445" width="1" height="1"&gt;</description></item><item><title>Dùng CompositionTarget.Rendering trong SL2 để tạo Animation là tối ưu…</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#188803</link><pubDate>Mon, 16 Mar 2009 16:43:07 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:188803</guid><dc:creator>Coding, training dog, playing Aikido, harmonica and....</dc:creator><description>&lt;p&gt;Trong Blog viết về SilverLight của m&amp;#236;nh, MikeSnow đ&amp;#227; so s&amp;#225;nh c&amp;#225;c phương ph&amp;#225;p tạo Animation: 1- Sử dụng&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=188803" width="1" height="1"&gt;</description></item><item><title>presentão de Ano Novo: dúzias de dicas e tutoriais de Silverlight ;)</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#155372</link><pubDate>Sat, 03 Jan 2009 11:25:17 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:155372</guid><dc:creator>o UAU nosso de cada dia</dc:creator><description>&lt;p&gt;essa lista eu copiei desse blog b&amp;#225;rbaro (acompanhe por RSS voc&amp;#234; tamb&amp;#233;m): uma lista de dicas super &amp;#250;teis&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=155372" width="1" height="1"&gt;</description></item><item><title>Silverlight Tips of the Day - Summary Outline</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#155113</link><pubDate>Fri, 02 Jan 2009 22:56:35 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:155113</guid><dc:creator>Silverlight Tips of the Day - Blog by Mike Snow</dc:creator><description>&lt;p&gt;The purpose of this post is to create an outline summary all the blogs from my Silverlight tips of the&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=155113" width="1" height="1"&gt;</description></item><item><title>Silverlight Tip of the Day #16 - StoryBoard versus DispatcherTimer for Animation and Game Loops.</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#133601</link><pubDate>Wed, 19 Nov 2008 00:15:04 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:133601</guid><dc:creator>Silverlight Tips of the Day</dc:creator><description>&lt;p&gt;In Tip of the Day #5 I discussed how to use the DispatcherTimer for your main game loop. However, a better&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=133601" width="1" height="1"&gt;</description></item><item><title>Silverlight Tip of the Day #16 - StoryBoard versus DispatcherTimer for Animation and Game Loops. - Silverlight Tips of the Day - Blog by Mike Snow</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#133599</link><pubDate>Wed, 19 Nov 2008 00:14:46 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:133599</guid><dc:creator>Silverlight Tip of the Day #16 - StoryBoard versus DispatcherTimer for Animation and Game Loops. - Silverlight Tips of the Day - Blog by Mike Snow</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Silverlight Tip of the Day #16 - StoryBoard versus DispatcherTimer for Animation and Game Loops. - Silverlight Tips of the Day - Blog by Mike Snow&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=133599" width="1" height="1"&gt;</description></item><item><title>Silverlight Tip of the Day #5: Timers and the Main Game Loop</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#133418</link><pubDate>Tue, 18 Nov 2008 18:58:40 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:133418</guid><dc:creator>Silverlight Tips of the Day</dc:creator><description>&lt;p&gt;Main Game Loop The main game loop is the heart of your game. In this function you will execute the majority&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=133418" width="1" height="1"&gt;</description></item><item><title>Silverlight Tip of the Day #5: Timers and the Main Game Loop</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#133416</link><pubDate>Tue, 18 Nov 2008 18:56:28 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:133416</guid><dc:creator>Silverlight Tips of the Day - Blog by Mike Snow</dc:creator><description>&lt;p&gt;Main Game Loop The main game loop is the heart of your game. In this function you will execute the majority&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=133416" width="1" height="1"&gt;</description></item><item><title>MS Tech News &amp;raquo; Silverlight Tips of the Day ??? Week 8</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#118562</link><pubDate>Mon, 27 Oct 2008 19:32:39 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:118562</guid><dc:creator>MS Tech News » Silverlight Tips of the Day ??? Week 8</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;MS Tech News &amp;amp;raquo; Silverlight Tips of the Day ??? Week 8&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=118562" width="1" height="1"&gt;</description></item><item><title>MS Tech News &amp;raquo; Silverlight Tips of the Day ??? Week 8</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#118547</link><pubDate>Mon, 27 Oct 2008 19:26:58 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:118547</guid><dc:creator>MS Tech News » Silverlight Tips of the Day ??? Week 8</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;MS Tech News &amp;amp;raquo; Silverlight Tips of the Day ??? Week 8&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=118547" width="1" height="1"&gt;</description></item><item><title>Silverlight Tips of the Day – Week 8</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#105122</link><pubDate>Thu, 09 Oct 2008 03:05:46 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:105122</guid><dc:creator>Visual Web Developer Team Blog</dc:creator><description>&lt;p&gt;Silverlight Tip of the Day #57 Title: How to Dynamically Load a Silverlight Control within another Silverlight&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=105122" width="1" height="1"&gt;</description></item><item><title>#think.in Weekly Info-Dose #1 (29th Nov - 3rd Oct 2008)</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#103061</link><pubDate>Sun, 05 Oct 2008 22:19:15 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:103061</guid><dc:creator>#.think.in</dc:creator><description>&lt;p&gt;#think.in Weekly Info-Dose #1 (29th Nov - 3rd Oct 2008)&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=103061" width="1" height="1"&gt;</description></item><item><title>Silverlight Cream for October 01, 2008 -- #384</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#100735</link><pubDate>Wed, 01 Oct 2008 13:53:54 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:100735</guid><dc:creator>Community Blogs</dc:creator><description>&lt;p&gt;In this post: Mike Snow, Bill Reiss, Jesse Liberty, Harsh Bardhan, Tim Heuer, Matthias Shapiro, and Jeff&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=100735" width="1" height="1"&gt;</description></item><item><title>Silverlight news for September 30, 2008</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#99977</link><pubDate>Tue, 30 Sep 2008 13:45:40 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:99977</guid><dc:creator>Silverlight news for September 30, 2008</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Silverlight news for September 30, 2008&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=99977" width="1" height="1"&gt;</description></item><item><title>2008 September 30 - Links for today &amp;laquo; My (almost) Daily Links</title><link>http://blogs.silverlight.net/blogs/msnow/archive/2008/09/29/silverlight-tip-of-the-day-50-main-game-loop-revisited.aspx#99770</link><pubDate>Tue, 30 Sep 2008 07:52:33 GMT</pubDate><guid isPermaLink="false">d0d632c8-a6f7-4f68-b0ce-26aaafd62132:99770</guid><dc:creator>2008 September 30 - Links for today « My (almost) Daily Links</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;2008 September 30 - Links for today &amp;amp;laquo; My (almost) Daily Links&lt;/p&gt;
&lt;img src="http://blogs.silverlight.net/aggbug.aspx?PostID=99770" width="1" height="1"&gt;</description></item></channel></rss>