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Flash vs Silverlight: Blur Animation Effect
Monday, August 24, 2009 2:04 PM
The effect is simple, the star icon in the application will follow your mouse position. While star icon is moving, the residue image will fade out steadily. Traditionally, this kind of effect is done by creating a lot of instances with different opacity... Read More...
Developing a Casual Game with Siverlight 2 – Module 4
Saturday, March 21, 2009 11:32 AM
This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this... Read More...
Off to the Printers!
Wednesday, June 04, 2008 4:13 PM
The WPF book Christopher and I wrote earlier this year is finally off to the printers! It's 480 pages of full color goodness. We were pretty excited to have the opportunity to talk about things like SoC/SRP, DI, MVP, etc within the context of building... Read More...
Windowing Demo for Silverlight 2 Beta
Thursday, May 22, 2008 2:50 PM
Click on the "Toggle Full Screen" to test this example. "Tile Windows" will layout thumbnails of the windows and clicking on a thumbnail will restore the windows. For this demo a FloatingWindow class has been created which inherits... Read More...
Spline Based Animation Helper
Friday, May 02, 2008 10:04 PM
This code sample demonstrates an animation helper class to wrap up the code needed to animate a FrameworkElement's properties. This will work if the property is a double as well all of the object's transform properties. User defined dependency... Read More...
Silverlight 2 Beta 1 Chat Demo Application Part 1 of 2 - Design and Animation
Thursday, May 01, 2008 3:34 PM
I've had a number of folks request I provide a walkthrough and/or source code for the chat application demo I did at the CMAP Spring Code Camp , so I put together this two part series. This is essentially the same demo I do live. Total time it takes... Read More...
agTweener - Updated for Silverlight 2.0
Sunday, March 23, 2008 12:32 AM
Thanks all for the responses to my previous post on agTweener - An animation library for Silverlight. The library enables developers to easily integrate complex animation effects in Silverlight with a very small amount of code. It also makes procedural... Read More...
agTweener - An animation library for Silverlight
Thursday, February 28, 2008 10:11 AM
Setting up storyboard animations and manipulating properties of an object in the timeline either in Flash or Blend is a really good visual way to get a feel for how your animation is behaving as it’s being created but there’s a lot of situations where... Read More...
Drag Speed – let it fly
Friday, October 19, 2007 2:02 AM
Now that we’re capturing the drag speed of the ball control, the final step in this three part blog post is to show how the velocity of the drag remains with the control after the mouse is released. I’ve reduced the number of balls in the experiment so... Read More...
Silverlight collision while dragging
Thursday, October 18, 2007 10:31 AM
Following on from the previous post, this all looked good having ball controls bouncing around, but I wondered whether I could grab any ball and drag it, and still have all of the collision calculations work. The next step after this one is to transfer... Read More...
Silverlight Collision Detection
Thursday, October 18, 2007 9:45 AM
Hey, a month since that last post and there’s been heaps happening, just not on this blog! In amongst work, study and home life there’s been a bit of progress on the drag speed experiments. This and the next two posts coming up take us through... Read More...
Keyspline animation
Saturday, September 15, 2007 11:59 PM
This post is quick run through a test app I built to get a better understanding of KeySpline animation in Blend and Silverlight. I’m working towards converting some projects I did in Flash and Actionscript over the past few years to Silverlight and then... Read More...

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