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Balder 0.8.8.6 is out
Monday, February 08, 2010 8:23 AM
Finally after a couple of months of hard work and polishing the code, API and performance, version 0.8.8.6 of Balder is out. A SampleBrowser can be found here for viewing most of the features of Balder. The features that has changed or is new is as follows... Read More...
Upcoming Balder release - 0.8.8.6
Wednesday, January 27, 2010 2:00 AM
Its been crazy weeks since I decided to pull 0.8.8.5, but it was for the better. The result is that the rendering speed and quality has gone up quite dramatically. The next version of Balder will be 0.8.8.6 and will contain at least the following: - Optimized... Read More...
Balder 0.8.8.5 pulled - why ?
Thursday, December 17, 2009 4:06 PM
A couple of days ago I published a new version of Balder; 0.8.8.5. It had a bunch of improvements in it, especially when it comes to the Silverlight Control support. I had to pull the release mere hours after its release. The reason for pulling it was... Read More...
Speaking at Software 2010 with Petri Wilhelmsen
Sunday, December 13, 2009 11:49 AM
On the 9th of February, Software 2010 is kicked off. Petri Wilhelmsen and myself will be holding an hour on game development with managed code using Microsoft Xna and Silverlight (featuring Balder). We will be focusing on 3D development and cross-platform... Read More...
Balder 0.8.9.0 - features, feedback wanted
Wednesday, December 02, 2009 4:23 PM
We're not about to slow down the development of Balder anytime soon, next release is something we're already hard at work with. If you want to be influence the priority or have features you'd love to see in it thats not already on the list... Read More...
Balder gets declarative
Wednesday, October 28, 2009 3:56 PM
We're getting closer to the BETA mark for Balder, and we're starting to get most of the features we want in for version 1 ready. The latest feature is the ability to declaratively through Xaml get Balder up and running. Current release is versioned... Read More...
Balder reaches alpha release
Saturday, June 27, 2009 1:59 AM
We're closing in a version 1.0 release of Balder, for the moment we're at Alpha and we decided to put out a release on the Balder codeplex site for everyone to start working with. The release can be found here . In addition we've started on... Read More...
Balder gets its long awaited texture support
Tuesday, May 19, 2009 5:51 AM
UPDATE, July 5th 2009: read about Silverlight 3 optimizations here and the alpha release here . Ever since I started the Balder project back in 2007, the main goal has always been to get proper texturemapping support in the engine. At one point I had... Read More...

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